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		<title>8-Bit NYC</title>
		<link>http://www.eyesoftheoverworld.com/admin/uncategorized/8-bit-nyc</link>
		<comments>http://www.eyesoftheoverworld.com/admin/uncategorized/8-bit-nyc#comments</comments>
		<pubDate>Wed, 17 Mar 2010 22:46:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.eyesoftheoverworld.com/?p=118</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><iframe width="500" height="350" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://8bitnyc.com/embed?-74.01244616884,40.70234322659,18"></iframe></p>
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		<title>Minimal Consciousness</title>
		<link>http://www.eyesoftheoverworld.com/zach/uncategorized/minimal-consciousness</link>
		<comments>http://www.eyesoftheoverworld.com/zach/uncategorized/minimal-consciousness#comments</comments>
		<pubDate>Tue, 16 Sep 2008 13:46:30 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Illusions]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Zach's Illusions]]></category>

		<guid isPermaLink="false">http://www.eyesoftheoverworld.com/zach/uncategorized/minimal-consciousness</guid>
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		<title>Georgian Legend</title>
		<link>http://www.eyesoftheoverworld.com/zach/uncategorized/georgian-legend</link>
		<comments>http://www.eyesoftheoverworld.com/zach/uncategorized/georgian-legend#comments</comments>
		<pubDate>Tue, 16 Sep 2008 13:44:31 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.eyesoftheoverworld.com/zach/uncategorized/georgian-legend</guid>
		<description><![CDATA[
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		<title>God Dude</title>
		<link>http://www.eyesoftheoverworld.com/josh/uncategorized/god-dude</link>
		<comments>http://www.eyesoftheoverworld.com/josh/uncategorized/god-dude#comments</comments>
		<pubDate>Mon, 01 Sep 2008 03:15:04 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.eyesoftheoverworld.com/josh/uncategorized/god-dude</guid>
		<description><![CDATA[&#34;hes the coolest&#34;
]]></description>
			<content:encoded><![CDATA[<p>&quot;hes the coolest&quot;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Cloak of Invisibility</title>
		<link>http://www.eyesoftheoverworld.com/zach/uncategorized/cloak-of-invisibility</link>
		<comments>http://www.eyesoftheoverworld.com/zach/uncategorized/cloak-of-invisibility#comments</comments>
		<pubDate>Mon, 11 Aug 2008 14:20:50 +0000</pubDate>
		<dc:creator>Zach</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[
Scientists closer to developing invisibility cloak
WASHINGTON (AP) &#8212; Scientists say they are a step closer to developing materials that could render people and objects invisible.
Researchers have demonstrated for the first time they were able to cloak three-dimensional objects using artificially engineered materials that redirect light around the objects. Previously, they only have been able to [...]]]></description>
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<h1>Scientists closer to developing invisibility cloak</h1>
<p>WASHINGTON (AP) &mdash; Scientists say they are a step closer to developing materials that could render people and objects invisible.</p>
<p>Researchers have demonstrated for the first time they were able to cloak three-dimensional objects using artificially engineered materials that redirect light around the objects. Previously, they only have been able to cloak very thin two-dimensional objects.</p>
<p>The findings, by scientists at the University of California, Berkeley, led by Xiang Zhang, are to be released later this week in the journals Nature and Science.</p>
<p>The new work moves scientists a step closer to hiding people and objects from visible light, which could have broad applications, including military ones.</p>
<p>People can see objects because they scatter the light that strikes them, reflecting some of it back to the eye. Cloaking uses materials, known as metamaterials, to deflect radar, light or other waves around an object, like water flowing around a smooth rock in a stream.</p>
<p>Metamaterials are mixtures of metal and circuit board materials such as ceramic, Teflon or fiber composite. They are designed to bend visible light in a way that ordinary materials don&#8217;t. Scientists are trying to use them to bend light around objects so they don&#8217;t create reflections or shadows.</p>
<p>It differs from stealth technology, which does not make an aircraft invisible but reduces the cross-section available to radar, making it hard to track.</p>
<p>The research was funded in part by the U.S. Army Research Office and the National Science Foundation&#8217;s Nano-Scale Science and Engineering Center.</p>
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		<title>Happy Birthday Zakko</title>
		<link>http://www.eyesoftheoverworld.com/josh/art/others/happy-birthday-zakko</link>
		<comments>http://www.eyesoftheoverworld.com/josh/art/others/happy-birthday-zakko#comments</comments>
		<pubDate>Wed, 06 Aug 2008 19:37:06 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Documenz]]></category>
		<category><![CDATA[Everyone Else]]></category>

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		<description><![CDATA[
Happy birthday brother.
]]></description>
			<content:encoded><![CDATA[<p><img width="480" height="384" src="http://www.eyesoftheoverworld.com/wp-content/uploads/Image/Moebiusblueberry.jpg" alt="" /></p>
<p>Happy birthday brother.</p>
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		<title>The Wall</title>
		<link>http://www.eyesoftheoverworld.com/josh/uncategorized/the-wall</link>
		<comments>http://www.eyesoftheoverworld.com/josh/uncategorized/the-wall#comments</comments>
		<pubDate>Tue, 29 Jul 2008 19:03:36 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[
Courtesy of Tim D.
]]></description>
			<content:encoded><![CDATA[<p><img width="475" height="356" src="http://www.eyesoftheoverworld.com/wp-content/uploads/Image/thewall.gif" alt="" /></p>
<p>Courtesy of Tim D.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Smile</title>
		<link>http://www.eyesoftheoverworld.com/admin/images/dope/smile</link>
		<comments>http://www.eyesoftheoverworld.com/admin/images/dope/smile#comments</comments>
		<pubDate>Fri, 11 Jul 2008 19:04:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Devastating]]></category>

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		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img width="475" height="320" src="http://www.eyesoftheoverworld.com/wp-content/uploads/Image/chimpsmile.jpg" alt="" /></p>
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		<slash:comments>0</slash:comments>
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		<title>Kitty Titty</title>
		<link>http://www.eyesoftheoverworld.com/admin/images/funny/kitty-titty</link>
		<comments>http://www.eyesoftheoverworld.com/admin/images/funny/kitty-titty#comments</comments>
		<pubDate>Fri, 11 Jul 2008 18:31:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Hilarious]]></category>

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		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><img width="475" height="356" src="http://www.eyesoftheoverworld.com/wp-content/uploads/Image/50868817_a52277f6e7_o.gif" alt="" /></p>
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		<title>Steam Engine</title>
		<link>http://www.eyesoftheoverworld.com/josh/miscellanious-debris/steam-engine</link>
		<comments>http://www.eyesoftheoverworld.com/josh/miscellanious-debris/steam-engine#comments</comments>
		<pubDate>Sun, 13 Apr 2008 20:34:15 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Miscellanious Debris]]></category>

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A steam engine in action.
]]></description>
			<content:encoded><![CDATA[<p><a target="_blank" href="http://en.wikipedia.org/wiki/Steam_power"><img width="475" height="309" alt="" src="http://www.eyesoftheoverworld.com/wp-content/uploads/Image/500px-Steam_engine_in_action.gif" /></a></p>
<p>A <strong><a target="_blank" href="http://en.wikipedia.org/wiki/Steam_power">steam engine</a></strong> in action.</p>
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